#
Press Reset : Ruin and Recovery in the Video Game Industry - Malaysia's Online Bookstore"

Press Reset : Ruin and Recovery in the Video Game Industry

Jason Schreier
  • 294 Views
  • 1 Wislist
  • 3 Buy
Paperback
brand new
RM89.70
Buy New:
RM89.70

RM113

| You save RM23.30 (21%)

Format:
Paperback
ISBN-13:
9781538735497
Status:
Pre-order
Est. Delivery:
15 to 20 business days
Order Journey Timeline
Key Notes:
  • Supplier might delay due to reprinting or damaged condition.
  • In the event of unavailability or being out of print, a full refund will be provided.
  • Free Delivery

    Orders over RM50 (only within Peninsular)


  • Secure Payment

    100% Secure payment


  • Money Back Guarantee

    If you did not get the book


  • Customer Support

    Within 1 business day


  • Cashback

    Earn 10 points (RM1) for every RM100 spent


  • Buyback

    Trade-in your used books now!(More info)


Print Length

301

Language

English

Publisher

Little, Brown & Company

Publication Date

11 May 2021

Dimensions

140x210x27.94mm

Weight

0.27 Kg

Synopsis amz-113-40-9781538735497

The natural continuation of Jason Schreier's bestselling book, PRESS RESET examines the volatility of the video game industry and the resilience of the people who work in it.

The business of videogames is both a prestige industry and a very opaque one. Based on dozens of firsthand interviews and covering the development of landmark games including Bioshock: Infinite, Epic Mickey, Dead Space, and more, and through the studios' shocking closures, this book will tell the stories of how real people are affected by game studio shutdowns -- and how and if they recover.

Jason Schreier has made a name for himself as gaming's preeminent investigative journalist. In PRESS RESET, through countless of insider interviews that cover hostile takeovers, abusive bosses, corporate drama, bounced checks, and that one time the Boston Red Sox's Curt Schilling decided he was going to lead a game studio that would take out World of Warcraft, Schreier covers not only why video games are so hard to make, he explores why it's so hard to make a living making games in the first place.

© Bookurve 2023 (Bookurve Sdn Bhd 1115754-A)
No. B2-01 (Ground Floor : Facing LRT), E-tiara service Apartment, Persiaran Kemajuan Subang, 47500 Subang Jaya, Selangor
####
English Section

Malay Section

Chinese Section
whatsapp